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Along with the music choices, this part of the presentation might recall a Harry Potter setting, even if the score can become repetitive at times. Additionally, the deviant art style à la Salvador Dali creates an uncommon universe of strangely warped characters. A few select levels offer a difference between lush greenery and more brownish deserts, but do so tastefully. For instance, the pirate level is so insanely dark that the screen is mostly black at all times.īarring that, the colorful and heavily cel-shaded universe of Faery does manage to captivate its audience. Luckily, the overall visuals of the game are actually very decent, even with the horrid color choices of some levels. Now, creation tools are usually unsatisfactory, but the best character I personally made was a mix between Gizmo from Gremlins and an undead Michael Jackson. It might be a bad omen that the game starts with a character creation panel that is both completely ridiculous and convoluted within many unnecessary submenus. As the title may suggest, this RPG is heavy on the fantasy and throughout the game, this will present itself well, but not as consistent in any area as one might think.
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Some of the characters don't appear until midway through saving their respective mirror world.Have you ever woken up from being encased into a crystal for a few hundred years? The protagonist in Faery: Legends of Avalon has and that really messes with one’s memory. I provided a simple checklist below to assist in finding the characters and gear. The rest will unlock naturally through story progression. If you do all the sidequests, and collect 60/80 pieces of gear available in the game you will be covered for the missable achievements in the game. You are also going to want to find as many chests as possible to collect gear.Īfter you save each mirror world, go around and talk to all the inhabitants again, many of them will gift you with something as a reward. There also may be a few that can't be done until after you save the mirror world in question. Some sidequests span across several worlds, some are simple. In each world you are going to want to make sure you talk to every character, and do any and all side quests that are offered to you. You will be playing in 4 distinct worlds: the hub, Avalon and three mirror worlds which you must save from destruction. You have helped all the inhabitants of the City of Mirages. You have put an end to the troubles of the inhabitants of the Flying Dutchman. The Isle of Faeries holds no secrets for you now.Īll inhabitants of the Tree World are now at peace thanks to your intervention. You have brought water to the sacred Scarabaeid and found its true path. You have set the Flying Dutchman on its way and saved the magic in the world. You have restored magic to the Tree World and saved its inhabitants from corruption. You have fulfilled Oberon's first mission. You have collected 60 items of equipment distributed around the Faery worlds. You have encountered all the Faery folk in all the worlds. You have encountered all of Faery's inhabitants and you have spoken with all of them. You have defeated the giant crab and his sidekicks in the dragons' cave.